
"Glória e Liberdade" is an animation featured film composed of 4 parts, each one conceptualized by a different artist. This whole project is a fiction about the politics, history and culture of Brazilian northeastern.
I was specially invited by Zonzo Studio to work on the part 3 of Glória E Liberdade, a trip of Azul, our protagonist, to a dystopian Recife, a city where technology and misery advance equally, while the culture is being left and history has been shown controversial.











Throughout the film, Azul meets some characters, each with a different life, occupying different places and with their own visions about historical revolutions that made Pernambuco the country it is today.
There are some concepts of these characters:









This film brings a cyberpunk-like environment with a Brazilian mood. A dystopian city inspired by North America, but with its Brazilian roots in all over the place.
Recife is a real city from Pernambuco, Brazil. The city where I was born. Working on a project about my favorite place in the world allowed me to bring a full of essence and critical vision about it. It was a pleasure to explore my city adding sci fi elements I consume every day.
For our Vision, the "Cyber-Recife" had to have the most iconic thing of cyberpunk culture: the economic and social inequality. But instead the regular Higher and Lower City, we put the difference of it in "Favelas" and a higher city built by big contractors, brands and malls as the capitalism symbol that a cybernetic city needs.
There are some environment concept arts:
For our Vision, the "Cyber-Recife" had to have the most iconic thing of cyberpunk culture: the economic and social inequality. But instead the regular Higher and Lower City, we put the difference of it in "Favelas" and a higher city built by big contractors, brands and malls as the capitalism symbol that a cybernetic city needs.
There are some environment concept arts:





